ja.chong.Code
A journal of code, dev info, personal memo and photo by ja.chong
cocos2d-x 3.17.2 initial project build failure
With recent Xcode Version 11.3.1 (11C504), newly created cocos2d-x project build can fail with following error: That’s because the BT_SHUFFLE
Continue readingCocos2d-x 3.17.2 and Android Studio 3.5
After creating a new project with cocos command, building with Android Studio requires following processes Open “Project Structure” and check
Continue readingWorking with cocos2d-x and Android Studio
Recently, started a new game project with cocos2d-x 3.17.2 and Android Studio 3.5. The environment changes are so huge and
Continue readingmacOS 개발 환경 구축하기
macOS의 경우 워낙 안정적이다보니 OS를 새로 설치하는 경우가 거의 없다시피하다. 그래서 한 번 구축해놓은 개발 환경을 다시 리셋하는 경우가 거의
Continue readingInstall tmux and config in macOS
Install tmux with following command And follow the instruction in following link to set the configuration https://github.com/gpakosz/.tmux
Continue readingMachine Learning
Tom Mitchell provides a more modern definition: “A computer program is said to learn from experience E with respect to
Continue reading블로그 서버 이전
수동으로 예전 블로그에 있던 글들을 이곳으로 옮기고 있다. 수동이라 함은, 글들을 하나씩 복사 & 붙여넣기로 옮기고 있다는 뜻. 오랜만에 옛날
Continue readingSupport latest android phone’s new full screen resolution
Ref: https://android-developers.googleblog.com/2017/03/update-your-app-to-take-advantage-of.html Add android.max_aspect ratio value larger than 1.86 which is a default max ratio value in the “/proj.android-studio/app/AndroidManifest.xml” as
Continue readingDjango REST framework Quickstart
Project setup # Create the project directory $ mkdir tutorial $ cd tutorial # Create a virtualenv to isolate our
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