Free Game BGM from Bensound
Royalty free BGMs from Bensound can be used in game software with credits as following: “Music: http://www.bensound.com/royalty-free-music or “Music: Song title – Bensound.com“
Continue readingEverything should be made as simple as possible, but not simpler – Einstein
Royalty free BGMs from Bensound can be used in game software with credits as following: “Music: http://www.bensound.com/royalty-free-music or “Music: Song title – Bensound.com“
Continue readingfrom: http://qiita.com/noir/items/83e8ad09cebb57a32224 Basic approach is to set AudioSession category to AVAudioSessionCategoryAmbient and check otherAudioPlaying property. Write a bridge class between Objective-C and
Continue readingBookmark: CCLabelBMFontAnimated which implemented frequent text animations like typewriting, etc.
Continue readingWhen scaling dot-style image sprites in cocos2d-x, anti-aliasing setting in texture should be unset as following. auto spTest= Sprite::createWithSpriteFrameName(“sprite-0-2”); spTest->getTexture()->setAliasTexParameters();
Continue readingcocos2d::ui::Scale9Sprite is very useful when resizing sprites with edge decorations. To set those un-resizable parts, following methods can be used.
Continue readingTo get correct resolutions of iPhone 6 and 6 Plus, LaunchImages and IconImages should be correctly set using Asset Catalog
Continue readingIn C++11, raw string literal is available. This is useful especially when preparing intuitive test data in C++ sources because
Continue readingWhen overriding cocos2d::Node::setPosition , you have to override setPosition(float x, float y) instead of setPosition(const cocos2d::Vec2& pos) . That’s because of the existence
Continue readingfrom: http://www.nicnocquee.com/2016/01/20/build-cocos2d-x-fat-static-library.html Create a new empty project with targeting cocos2d-x version. Open project with Xcode to set build settings Go
Continue readingCheck followings before archive and upload TestFlight: Build Settings Code Signing Identity > Release: “iOS Distribution” Provisioning Profile: “Automatic” Device:
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