Importing Sprites and Audio in Unity 5.5
After importing sprites, the Texture Type should be adjusted to Sprite (2D and UI).
After importing BGM, unlike SFX, the Preload Audio Data should be unchecked and set Load Type to Streaming.
Everything should be made as simple as possible, but not simpler – Einstein
After importing sprites, the Texture Type should be adjusted to Sprite (2D and UI).
After importing BGM, unlike SFX, the Preload Audio Data should be unchecked and set Load Type to Streaming.