Scaling dot-style image sprites in cocos2d-x
When scaling dot-style image sprites in cocos2d-x, anti-aliasing setting in texture should be unset as following.
auto spTest= Sprite::createWithSpriteFrameName("sprite-0-2"); spTest->getTexture()->setAliasTexParameters(); spTest->setScale(20);
If you want the anti-aliasing effect, you can use setAntiAliasTexParameters() instead.